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Inside of a ship

Well I built a console system of a star ship, with a window so you can see out, but how to I attach this to the FPS walker, and hold your horses I know you can position it so it moves with you, but the...

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Is 3D vision supported in Unity3D version 3 ??

As I know, tne Unreal engine have problems with the NVidia 3DVision technology, So we must alywas turn off the shadows... And as I know, the Unreal Engine use the same lighting technology that will be...

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Does Unity Support 3D?

So,I was wondering, does Unity support 3D vision? If I were to play my game on a 3D TV (polarised screen), would it be 3D?I'm not really sure how 3D works, is it to do with the game engine or the...

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How to make an objects texture what a camera is seeing

Hello, everyone. I was wondering if there was a way to make what a camera sees the texture/material of an object. Thanks a lot!

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Problem with vision range.

I seem to have this problem where when I place a lot of trees and grass textures down, and I put a first person controller into my game; the camera can only see these trees and grass textures withing a...

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Blurring different layers of vision?

How would I use a camera to make everything past a certain distance appear to be blurry whilst everything with a certain distance remain clear?I want to do this in a 2D environment just to give my game...

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Game View Blurry Vision

hi when i try to put a First Person Controller on a terrain map with lights the game view vision is blurry but when i look at it with the main camera view its normal so can anyone tell me how to fix...

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Best architecture for a vision system

I want to create a vision mechanic, just like described in here — http://answers.unity3d.com/questions/41759/creating-enemy-field-of-vision.html — but in my game I have multiple enemies that can see...

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How to convert texture2D to image in C#

**Hello, I am trying to use Aforge for Computer Vision with the unity webcam. I need to turn a texture2D into a C# image file, and I don't know how to do it. Based on some looking aroudn the net, I...

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Mini map form Bitmap and Vision cone.

Hello, I'd like to make a minimap for one of my project. I managed to do one with some tutorials i've found but they involve another cam on top pointing at my scene. It's for a web project so i'd like...

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Changing the Aspect Ratio During the Game

Hello everyone, I would like to change the aspect ratio from free aspect to 5:4 during the game whenever the player collides with an object. The player automatically moves forward which is why the...

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Distance between position and vision

How can I find out whether or not some object is in visual mode to the other? I was thinking about something like this function onEnterVisualArea(){...

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Drawing an enemy "vision cone"

So I'm not going to profess to be a math or programming wizard (or even good at either of these things really). But I was wondering how I might draw vision cones rather simply using DrawLine or...

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Raycast Vision

Hello, I have made a script that allows a Enemy to find a player thats within a circle around it then chase the player until it enters its Range which is a float of 15. It works very smoothly but has...

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Increase Field of vision of Enemy over time

I'm using Vector3.angle to determine when my enemy detects my player and it works fine. However i want it so that when the player is in the Enemy's 3rd alert stage meaning full detection the...

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Off Screen Render of Camera As Enemy Vision

I am making the enemy code for a first person shooter and have worked out a reasonable system for enemy vision using triggers. It detects players within the trigger volumes and then raycasts to check...

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First Person / 3rd person weapon hands animation

So since im a newbie in unity, im doing a singleplayer game (that later ill redo as multiplayer if i actually finish it and dont give up halfway) and i want to be able to be seen both FPS as 3rd...

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Visual Perception System for NPCs

Hello, I am trying to implement a visual perception system for the NPCs in unity3d game. The idea is to use the camera attached on the NPC as the eyes in humans. I do not want my NPC to have complete...

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Face detection in Unity

I would need help with a task we need to do for one of our project. We would simply need to detect a face in a webcam image on a PC, so we can cut the face from the image and paste it on another image....

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How to make a character's vision more realistic?

I have a game with a really big map. If I raise the "Far" value of the main camera, it won't look realistic because nobody can see that far, plus the game would run very slowly. If I made it small,...

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